About Rashad Ibrahimli
I'm Rashad Ibrahimli. I've been working in game development, 3D modeling, and animation for a long time. I enjoy turning imagination into code, creating virtual worlds, and bringing polygons to life. I work with tools like Unity and Blender to combine my technical and creative sides.
In my projects, I focus on visual quality and user experience. I like learning new things, experimenting with different styles, and improving myself in both the artistic and technical parts of the work. While rendering, I usually have a coffee in hand and a new idea in mind.